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Starlight

← Return to Starlight

Devlog

  • First Official Art
    August 16, 2024 by lost-signal
    The first few areas of the game now have completed art, and a version has been uploaded which includes them! If you’re playing on the web, the art looks best when the game is fullscreen. A minor cha... Continue reading
  • Version 1.2.6, Web Improvements
    August 04, 2024 by lost-signal
    There were a lot of changes under the hood to improve web support in the latest version. Read on for technical details. tl;dr - Audio is now streamed, leading to faster load times. Firefox now works... Continue reading
  • Version 1.2, Web Support
    July 27, 2024 by lost-signal
    Version 1.2 is available, now playable on the web! It is also no longer using SDL, instead it is using wgpu and winit for graphics and windowing, respectively. It was a bit of a journey to get to web... Continue reading
  • Version 1.1.13, CRT Shaders, Text Shaping
    July 15, 2024 by lost-signal
    Version 1.1.13 of Starlight includes a new shader pipeline with a CRT shader, as well as text shaping and font rendering improvements. It should support RTL languages and multi-width characters. The r... Continue reading
  • Better Text Rendering
    July 02, 2024 by lost-signal
    Tl;dr: Starlight 1.0 was a TUI app, running entirely in the system terminal and leveraging it for text rendering. This had many benefits in terms of out of the box support for copy/pasting, text highl... Continue reading
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